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Sony Pictures Animation’s “Open Season” Paves a New Way for Imageworks’ Paint Artists to Work Together By: aurora October 31, 2006
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Is this the Golden Age of the Indie film maker? The Making Of 'We Are The Strange' By: aurora October 25, 2006
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The Translight Lighting Method: HDRI-Dome Quality At Blazingly Fast Speeds. By: aurora September 27, 2006
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Eyeon Talks to Mark Breakspear & Mathew Krentz about Rainmakers Work on The Da Venci Code By: kurv August 05, 2006
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Building Your Demo Reel With Sony's Vegas 6.0 and DVD Architect 3.0 by Timothy Albee By: kurv June 29, 2006
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Wes McDermott Reviews Adobe After Effects 7 Professional By: kurv May 28, 2006
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Read Steve Warner's in Depth Review of MatchMover Pro 4 By: kurv April 03, 2006
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Register to win 15,000 in Prizes and Giveaways! By: kurv March 23, 2006
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A Clean, Red Carpet Rollout for X-men: Darktide By: kurv March 10, 2006
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CINEMA 4D and Tyler Rabbit ‘Slam Dunk’ the LA Lakers and Boston Celtics in record time! By: kurv February 20, 2006
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Geoffrey Kater talks with CGFocus about his new book, Design First for 3D Artists, the VFX Industry, and more By: kurv February 05, 2006
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Interview with Kevin Kutchaver, VFX Artist on ABC's LOST By: kurv January 24, 2006
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German artist Rene Falk Thomasius has become quite popular in the online cg communities with his brilliant use of surfacing and lighting to create stu By: kurv January 17, 2006
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CG Focus Review: Hyperfocal Skies 2 By: kurv September 17, 2005
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Imaginary Forces Brings Ancient Enemies To Life in Blade: Trinity By: kurv September 06, 2005
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