Ever been cow tipping?
Alright. I'll be honest. I grew up in the south, and my neighbors had cattle. Well, everyone has heard about cow tipping, so it's something I thought about from time to time. But have you ever tried to sneak up on a cow? Maybe I'm just not cut out for it, but every cow saw me coming and walked casually away from me. Like they knew, those clever little buggers. Its one of those things that if cow's do talk, you know they were talking about me later. “Did you see that guy stalking around tonight? What, does he think I'm just going to stand there and get tipped? What a putz!” If there's a cow water-cooler somewhere, I have a feeling I'm the butt of the jokes there.

Steve Oedekerk

I'm a big Steve Oedekerk fan. What's it like working on one of his films?
It's hilarious. I mean, where else can you spend hours upon hours on a shot, staring at each and every pixel over and over again, then watch it and dailies and still laugh. You know? He's just a comic genius; he knows whats funny, and gives it to you. I'm really excited about seeing it. As a film, not just as a finished project of mine. That says something, I think.

What would be your dream project?
As an artist, I'd say that my dream project would be one with extensive resources and creative freedom. Haha. I enjoy being a part of the creative industry and helping other people tell their stories. But every time, a part of me is reminded of the stories I'd like to tell. I've got a few projects kicking around in the back of my thoughts that I'd like to direct, including several based on classical literature.

prince of persia

Any suggestions to someone wanting to get into 3D?

Two pieces of seemingly contradictory advice.

  1. Be realistic. Know what your getting into. 3D is a lot of fun, but it's also a lot of hard work, long hours, and stressful deadlines. Do your homework and find out where you want to be based on what's out there. Arch-Vis has the most consistency and job security (statistically speaking), but doesn't have the same creative element as a game or film. If you approach this career realistically, you won't be burned out in a year or two and disappointed that it wasn't exactly what you expected.
  2. Be preposterous. Ridiculous. 90%** of people that are doing something that they hate as a career do so believing that they can't help it. That they have no control over their situation. That this is what life has handed them. Be ridiculous enough to believe that video games can pay the rent and movies can support your family. Take a risk here and there. Work your butt off. And make life what you wish it was.

**From the National Made-Up-On-The-Fly Statistical Organization, LLC, LLP, Inc.

barnyard




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