What was the biggest challenge that LightWave was able to assist in accomplishing, and how did LightWave help in meeting that challenge?
The biggest challenge we nailed with LightWave was the look of the renders. We did do some work in mental ray, but we were able to get the same results out of LightWave and see those results so much faster that it helped our production immensely. We had huge objects that we couldn’t even load into Maya as complete models. We also had some we couldn’t get into LightWave, but LightWave’s robustness as a workhorse helped us fix these issues quickly.

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What were LightWave's strengths for this project?
The ability to quickly see our work and get feedback was the biggest strength for us in the project. We were able to make changes on the fly and get response and feedback, especially with the FPrime plug-in, very fast.

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What's next for Zoic (that you can tell us about)?
I can’t comment on feature work at the moment, but, in addition to the multiple commercials we have going on, we are currently working away on the TV shows Battlestar Galactica, E-Ring, Prison Break, Threshold, CSI: Crime Scene Investigation, CSI: Miami and Over There.
Thanks for taking the time to talk to us about Serenity!
You’re very welcome, and I hope the fans of Firefly like Serenity as much as we enjoyed working on it!
Points of interest:
http://www.serenitymovie.com/
http://www.universalstudios.com/index.php
http://www.universalpictures.com/
http://www.zoicstudios.com/
Wallpapers from Serenity on the next page